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Splinter Cell Double Agent multiplayer screens and info.
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We have just added some more screenshots to our Splinter Cell Double Agent gallery which feature shots from the Spy vs Mercs mode of play. Ubisoft also provided definitive info for Xbox and Xbox 360 versions which each have exclusive content. You can view the screenshots by simply clicking here.


Multiplayer details

On Xbox and PlayStation 2:


Spy vs. Spy Mode: A Lethal Sport - Instant Action
Two opposing spy teams: Upsilon battles Echelon in a hacking and killing frenzy Play various game modes that make use of your spy skills
A new close combat system and acrobatic moves.

Team Hack: Hack the other team’s computer and protect yours
Deathmatch (individual or team): With a lethal weapon, your favorite Splinter Cell gadgets, and the brand-new close combat system, these spies are killing machines
Blitz: A spy must be able to react to any situation. Alternate attack and defence and lead your team to victory.
Key Run:[/u] You’ll need a key to hack high-security computers. There’s only one on the map. Let the games begin!
Sam Vs. All : Can one Sam Fisher defeat three Upsilon spies?
Countdown : The more you kill, the more you play. Outwit, outmaneuver, and outlast your challengers.


PlayStation 2 EXCLUSIVES

Disk Hunt:Collect the disks on other spies bodies : they won’t let you easily take them
Survival: The best spy? That would be the last one left alive. Frag grenades will certainly be deadly weapons.

Xbox EXCLUSIVES

3 players on each side in Spy vs. Spy mode
Enhanced Graphics (Soft Bodies, Normal Mapping, etc.)
Camouflage suit gadget


Xbox 360 and PC

Build your career as a Secret Agent
Adversarial Mode : Spy or Protect to have your team on top (3 spies vs. 3 mercenaries): Work your way up as an Echelon Spy or Upsilon Mercenary, improving your skills, inventory, and team ranking.
Infiltration is the easy part - only the best can extract!: A top notch spy must also learn to leave a location without being caught, using Spectacular Escape Moves.

Protect and Destroy : The Upsilon Forces strength boosted by dangerous drones makes them a lethal enemy for the spies.
Learn, Improve, Master, Teach : The Challenge Mode allows you to improve as a team against bots, and the best players can pass on their tactics as mentors
Team Ranking, Team Building and Team Progression: a lone agent is never safe. Build your team, improve with it, and get ranked as a team.

Q&A on the multiplayer modes


Q: Why did you change the classical Splinter Cell Multiplayer Formula?
A: The team (Ubisoft Annecy and Ubisoft Milan) responsible for the two first Multiplayer Splinter Cell instalments wanted to go further into the versus experience. The main objective was to have more players online, and to continue their Single Player experience.

The motto for the team was accessibility : how to understand easier, play faster and get the rules quicker. The team worked on a new formula for Splinter Cell Multiplayer in two directions : have fun within a few minutes for newcomers, and get a richer experience for SC fans.

On Xbox and PS2, the players are now offered the Spy versus Spy Mode. On X360 and PC the new Versus Mode and the Challenge Mode make a great use from the hardware. Allowing the team to provide the players with an online recruitment and progression experience as a secret agent.

Q : What will the recruitment and progression add to the game experience?
A: It makes every game more real knowing that you’re controlling your agent, with specific statistics, gear or team-mates. It provides great satisfaction to see your character improving and your ranking increasing. This feeling of pride makes the game even more addictive.

This also allows the team to offer different options to different player profiles : Do you want to achieve 100% of the objectives? Do you want to be on the top of the worldwide rankings with your team? Do you just want to give it a try? SCDA multiplayer lets you.

Many gamers experienced unfair games in the past. With the progression system and the team-ranking, players will always play against equivalent gamers.

Q : In what extent will it be different from Pandora T. or Chaos T. ?
A: In the Spy vs. Spy mode, it is pretty obvious : both team are equivalent and have the same abilities: the objective is not about knowing the maps or the use of every gadget, but but to shoot, fight and move better than the others - skill based Gameplay.

On X360 and PC, the recruitment and progression system has deep consequences on a match: with a persistent agent, the game can’t end when the objectives are taken. The spy has to escape the map to fulfil its objective, which adds a lot of tension. The team focused on the Escape Moves to make it spectacular and dangerous, like in famous heist movies. On the other hand, the Upsilon Forces need new weapons to track and kill the spies. The Drones, very lethal gadgets, make the game more violent and more powerful for the Upsilon Forces.

During the first games, the Challenge Mode allow the players to learn the basic game rules. But against bots with your team-mates, it's also the best way to learn cooperation and teamwork, and to improve. Multiple Challenges will allow diehard fans to test themselves against deadly AI, which is the only way to get the 100% mark on every map!



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Date: 2006-07-29

Posted by: Robert Cram
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