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> Nintendo's 'Kind Code'
Rikoshay
post Jan 9 2009, 04:43 PM
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Nintendo have today revealed a patent that was filed back in June 2008 for their interesting new gameplay system code-named 'Kind Code'

The system is aimed at casual gamers who loose interest in a game and switch off before completion, therefore not getting the end of the story. The system will allow gamers to skip through certain parts of a game by instead viewing a pre-recorded play-through by one of the developers, then jump back into the action whenever they see fit. The new system will also allow gamers to bring up video hints and tips whenever they're stuck.

In a game the new play system will be broken up into 3 options:

Game: Which allows gamers to play the game normally and bring up video hints when stuck

Digest: Allows gamers to watch a pre-recorded play through and jump into the action on scenes currently being shown

Scene: Allows the player to skip to a specific scene of the game to play, similar to what we saw in Alone In The Dark

This patent is intended to allow casual gamers (n00bs) to experience the benefits of the story without actually having to play the game, basically turning it into a DVD

In my opinion this completely defeats the object of a game, you play a game for gameplay, achievement and the fun of playing a game, this patent will just end up turning 'games' into interactive cut-scenes removing all elements of the game!

I'm not impressed, this is taking casual gaming to the extreme, I'm not sure what to think! Only time will tell what effect this has on gaming!

What are your opinions?

Orignial Article

This post has been edited by Rikoshay: Jan 9 2009, 04:45 PM


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Makela
post Jan 9 2009, 05:59 PM
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they cant do that, the whole point I buy a game is to complete it otherwise i wouldnt buy it. For me thats like going to a football match then scoring 1 goal then walking off the pitch...not impressed.
But to be frank, Nintendo are going to have to raise the steaks to compete with Sony and Microsoft so could this be the way?


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marcofarlio
post Jan 9 2009, 11:11 PM
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Thats shocking. It says to keep people interested in the game yet thgey're likely to get bored of it sooner as they'll complete it quicker. They did create the Wii and the DS which were groundbreaking machines but this is a bad idea.


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COA crimsonslam
post Jan 10 2009, 03:57 PM
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Only Nintendo...

Its another excuse for lazy developers to make crappy story lines, boring dialogues and copy & paste levels - could be useful for mass effect I guess.


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LCDking
post Jan 10 2009, 05:24 PM
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QUOTE
casual gamers (n00bs)


hahahahhahaha



that sucks man
i can see what theyre trying to do

but still if someone cant be arsed to finish a game thats their problem, their money theyve wasted and shouldnt be anything to do with the company.
if loads of people arent completing a certain game,,,, then isnt that an idicator that the game sucks? and the company needs to make a better one? not that the main corp needs to basically issue cheats and walkthroughs lol


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